Recover the hidden power of the Elf Queen!
Ages ago, when the elves were still united as one, the Elf Queen locked away a portion of her power in a magical vault. In hindsight, this may not have been a good idea; in the chaotic 13th Age, it has turned out to be a terrible idea.
Over time, the original elven guardians of the vaultâ€™s keys have been stealthily defeated or corrupted; and now the keys to the Elf Queenâ€™s power are hidden in three magical towersâ€”one for each of the three elven peoplesâ€”and the elves themselves cannot pierce their defenses.
What to do? Summon heroes, of course! Glory, riches, and power will surely flow to those who answer the Elf Queenâ€™s call . . . or perhaps to those who want her power for their own icons.
- A champion tier 13th Age adventure
- For 3 to 6 adventurers by Cal Moore
- It includes plotlines and options for adventures throughout the Queenâ€™s Wood
- With multiple elven-themed encounters you can use in any campaign
|Length : 15 cm||Width : 4 cm|
|Height : 23 cm|
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